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My Career has been consciously built around my love for Video games.
From working in Video game retail, running own Video game store to working
in Video game development as a 3D Character Artist.
The latter, I believe, is my vocation.
With over 12 years experience in the Industry
I've had the pleasure of working, learning and sharing in teams on-site and remote
for many original games and popular franchises across multiple platforms.
An Art Director once said to me "Your strive for great art is contagious!"
I like to think so :)
Skills
Character Modelling, 3D Modelling, Digital Sculpting, UV Mapping, Texturing, Rigging

Maya

Substance Painter

UVLayout

Unreal Engine

Perforce

Software
3ds Max

Photoshop

Quixel Suite

Unity

Jira

ZBrush

Marvelous Designer

xNormal

Marmoset Toolbag
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